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RSS icon Comments on My Spiky-Sacked Dragon


I have to upgrade my MacOS on my Intel Core Duo Mac Mini to get the Spore Creature Creator running.

Tried to remotely give tips to my son, but he's not used to hacking the files raw ...

Posted by Will in Seattle | June 19, 2008 3:44 PM

Searching for "Spore Penis" on YouTube will give you tons of pervy videos already. There are hundred of them.

Posted by JC | June 19, 2008 3:56 PM

This sounds fun. One of my favorite SNES games was always EVO: The Search for Eden. Evolution in video games kicks ass!

Posted by Jerod | June 19, 2008 4:16 PM

I am having so much fun with this. I'm one of those people who have been really excited for Spore, and this is finally starting to quench my lust for the game.

Posted by Patrick | June 19, 2008 4:19 PM

How in the world is this Sims-meets-evolution? This is Sims-meets-intelligent design. Propaganda, I tell you!

Posted by annie | June 19, 2008 4:19 PM

Seconded, annie.

Posted by Jonathan Golob | June 19, 2008 4:26 PM

I'm designing a Kung Fu Panda with an evolutionary desire to eat couscous.


Posted by Will in Seattle | June 19, 2008 5:12 PM

Worth noting that you can widen the body parts by moving the scroll wheel while hovering over them. Not all your guys have to be made of PVC.

Posted by Ignatz Ratzkeratzke | June 19, 2008 5:22 PM

@5 & 6 - You're right--at least in the case of this character creator deal. But the meat of the main game is that everyone's characters are shared over the Internet--popping up on everyone's PCs to battle, mate, and so on. I also believe eventual adaptation/mutation occurs, meaning your seven-legged monkeys could, over millions of years of gametime, evolve into seven-legged humans. So do we call it Sims-meets-polytheistic-creationism?

No. Don't even attempt higher discourse with this one... as @2 so obviously pointed out, it'd be best labeled as a land of bendy, walking dicks.

Posted by Sam M. | June 19, 2008 5:54 PM

Gah, that last bit was supposed to be linked:

Posted by Sam M. | June 19, 2008 6:00 PM

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