
Last week, Wired featured a profile about Klaus Teuber, best known for creating the board game Settlers of Catan. The feature—much like the game itself—is a fine introduction to the resurgent nerdy board game genre, which is apparently taking off as a "comfort food" entertainment choice while people are freaking out about their jobs (in spite of games like Catan typically retailing for $40+).
As a bonus, the article pretty much calls Monopoly the worst board game ever, and I'm amazed to think that other major publications haven't done so before:
It requires almost no strategy. The only meaningful question in the game is: To buy or not to buy? Most of its interminable three- to four-hour average playing time (length being another maddening trait) is spent waiting for other players to roll the dice, move their pieces, build hotels, and collect rent.
Have you seen modern Monopoly? Instead of using paper money, the game works with swipe cards and a digital money calculator. As if cheating wasn't bad enough when an evil older sibling manned the bank, now players can use this device to jack up their cash totals without any paper trail—the screen clears after transactions. Monopoly is now training the future Diebold techs of America.
The bulk of the article is probably old hat for most Sloggers—I've met a lot of people through Slog who love Catan (and love whooping me in it). But the feature gives me a good excuse to suggest that the next Slog Happy be filled with board and card games. Catan, Carcassone, Bohnanza, Power Grid, Dominion, Guillotine... if that list seems like gibberish, don't worry, cuz most of those have easy learning curves and aren't too competitive. What say you?
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