Slog

News & Arts

Line Out

Music & Nightlife

Saturday, February 7, 2009

This Week in Gaming Nostalgia

Posted by Sam Machkovech on Sat, Feb 7, 2009 at 12:50 PM

Goldeneye: It's back. Until someone sends a cease and desist letter, anyway. The latest version of Goldeneye Source, a PC version made by fans, went live this morning. (Grab it here, read install instructions here.) For a fan project, this is a beaut, and first impressions of the deathmatch-only remake have been mostly outstanding (except, well, slaps could be louder).

What made Goldeneye a dorm room smash in the late '90s still holds true here—there's less hopping and flailing around, or hiding in nooks, compared to intimidating shooters like Quake or Halo. More navigating through pillar-filled rooms, more use of non sci-fi gear. By default, the game will dump you into 16-player matches, something Goldeneye was never equipped for, but loading up a 4-6 player fracas has proven authentic enough.

Rubik's 360: The first new Erno Rubik game in a long time debuted this week at some toy fair. No, it's not an Xbox 360 version. Some site called it a "21st century upgrade" to the Cube (what, none of these were?), but it's merely a complicated mod to the old toy where you slide a little ball around until it falls into a peg.

As a momentum/rotation puzzle, it seems interesting enough, but Rubik's Cube was successful as much for the nerdy/mathy stuff as it was about its tactile nature. The latter is lacking here in a huge way.

There's also this video interview with Mr. Rubik. Not much interesting about the conversation, but I was weirded out by how the video editors focus on his fingers as he clutches the cube, his old hands shaking as they rotate blocks back and forth. Are they trying to elicit pity? Nostalgia? A grand statement about how this man's life boils down to a little, colored, plastic cube? Beats me—never could solve those things.

Share via

  • Twitter
  • Facebook
  • Newsvine
  • Reddit
  • StumbleUpon
  • del.icio.us
  • Email
 

Comments (9) RSS

Oldest First Unregistered On Registered On Add a comment
1
Ah, to relive the hours with a golden pp7, or having a strictly remote mines match again.
Posted by Joh on February 7, 2009 at 1:06 PM
2
goldeneye half-life mod? oh great, there goes any chance of being productive today...
Posted by Jared Guay on February 7, 2009 at 1:36 PM
3
The best was proximity mines in the Complex or the Basement. Grenade launchers in the Stacks was another favorite.
Posted by Greg on February 7, 2009 at 1:59 PM
4
Oh, and slappers only with one-hit kills. Then you play as Oddjob and deal out the nuts-punch of death.
Posted by Greg on February 7, 2009 at 2:00 PM
5
Requirements for Steam:

"SYSTEM REQUIREMENTS
Windows 2000, XP or Vista"

This looks like another trap to lure people into using the Windos virus...


Uh, no thanks.

http://www.opensuse.org/en/
Posted by Gate$ drones On $LOG on February 7, 2009 at 2:22 PM
6
The net seems to be designed for the PC and we Mac users get the shaft.
Posted by elswinger on February 7, 2009 at 4:10 PM
7
Didn't know multi-player Bond was a big deal to anyone but loser stoners like me who went to high school in Chicago. It was a national craze, huh? I wasn't very good by friends alawyas wanted to be that short little dude, I think his name was tattoo. I was more of a NBA2K for Dreamcast guy.
Posted by Thought I Saw A Bum on February 7, 2009 at 6:24 PM
8
I think the Rubik's 360 will offer plenty of tactile fun and frustration. Agree that it hasnt got the same math/logic based challenge as Rubik's Cube. It will go on sale in July/Aug and rumour is that it will retail at around $15. I've got some more Rubik's 360 info on my dedicated blog - 360mad.com
Posted by 360mad on February 7, 2009 at 11:36 PM
9
Man, if you're going to report on a cheesy remake of a decade-old game, how about reporting on an extremely polished, original mod for the Source engine that was finally released through Steam this week?

http://store.steampowered.com/app/17580
Posted by Juan on February 8, 2009 at 9:38 AM

Add a comment

 

All contents © Index Newspapers, LLC
1535 11th Ave (Third Floor), Seattle, WA 98122
Contact Info | Privacy Policy | Terms of Use