There were plenty of other sexually and morally challenged games of the '80s arcade that could have fueled Dan's advice career.
Pac-Man: Obvious choice. Swallow a bunch of little balls until you take a drug that gets you so zonked, you want to gobble up neon-coated dancers. For bonus points, eat fruit. Even better, the game was originally titled Puck-Man in the States, but too many punks tagged the cabinets to read Fuck-Man instead.
Donkey Kong: The first game to use sexual race-baiting jealousy as an incentive to keep playing. Save the white girl from the scary, kidnapping ape. It's a dumb stretch, but if it were true, it'd certainly fit in the long line of odd, pre-1990s Japanese takes on black culture.
Pole Position: ...heh
Joust: Whoever teabags the other guy with his phallus wins.
Space Harrier: Stare at a dude's ass while you help him blast white, glowing globes from his big gun.
Qbert: Four words... dick for a nose.
Ring King: The between-rounds boxing trainer gives your character head. Really:
In the original arcade version, the trainer scales back and merely gives your boxer a tug-job.
And then there's bizarre stuff like Devil World, a rare Nintendo clone of Pac-Man in which you pick up holy crosses to kill Satan, and Polybius, the urban legend of a game that hit Portland arcades and (if you buy the dumb story) either gave kids seizures or collected secret data for the government.
The '80s arcade—your one-stop shop for sexual, moral, and paranoid fodder.
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