Games PAX Day One - Megathread
posted by on August 29 at 7:15 PM
7:00 p.m.: What's a guy to do as keynote speaker at a gaming convention? Out himself, of course. Doesn't seem like a big stretch for Ken Levine, the creative director of last year's arty blockbuster Bioshock. Uh, he makes games. Epic games with long scripts about underwater empires and the crazed 1920s mobsters who love them. Geek? SHOCKER.

Sorry, my photos from the keynote were awful. To make up for it, here's a short video:
But like Wil Wheaton's call-to-geek-arms speech last year, Levine took today's opportunity to recount his own reluctant descent into comics, D&D, and all matter of video games. It was a late '70s story straight out of TV show Freaks & Geeks: "When my parents rolled for my character, they didn't get any 18s," he said, and the crowd roared for the D&D joke. The rest of his upbringing story was Spiderman, an Atari 2600 as a Channukah gift, salivating over comic book heroines, getting in a tizzy over Logan's Run, and publicly hiding his nerdiness for fear of retribution. It took an accidental stumble into a D&D posse for the guy to finally accept his lot ("I was worried I'd walked into some Gygax-ian gingerbread house").
It wasn't as exhilirating and shameless a speech as Wheaton's from last year, but it didn't mince words, either: "What brings us together at PAX is, we're a giant bunch of fucking nerds." This, and his series of witty in-jokes, elicited roars from the crowd. It's almost disconcerting the way the mass cheered and clapped--for a brief moment, it felt like they were a tiny pack of right-wing, gun-loving nuts trapped in San Francisco. But, to be fair, it wasn't quite that extreme. And the opportunity to let your social guard down and applaud/grin along is too thick to pass up--so what if the PAX scene was a bit jubilant? Besides, Levine's story of childhood ostracization was touching even outside the corridors of geekdom--anybody can identify with being on the outside to some extent.
Penny Arcade's creators followed this keynote with their annual Q&A session. Funny, certainly, though this is where the crowd began to fragment. No biggie for creators Jerry Holkins and Mike Krahulik. Like they've said all along, this is a gaming expo, not a comic strip expo. The authors are happy merely being a conduit through which their brethren may gather.
And now, for the rest of the evening, I'm off to do just that. To sit down when I see an open chair at a fighting game booth. To make friends with DS-wielding Tetris addicts. To see if somebody will teach me what the heck is new in D&D 4th Edition. And, seriously, to make a friend or two. (I'm always on the lookout for a gaming posse.) Tomorrow is a busier "official" day; lots of panels with industry folks about the modern state of games development. I look forward to reporting the heck out of that. Until then, geeks ahoy.
2:55 p.m.: A few hours in, I can already proclaim the winner of the PAX 10 indie competition: The Maw. You run around like a 3D Mario game, but the only thing you can do is use an electric leash and lug around this stupidly goofy blob-thing (or the things that you want to feed it). The joy here is in the lively main character, pumped full of quirks and personality. The total product is charming, hilarious, and pleasing to figure out as a game. And only eight people made it. That's, like, 1/50th of the people who made Halo 2.5 3. The Maw should see release on Xbox Live soon. I look forward to raving about it.
Not that the rest of the PAX 10 is a snore. Turns out the one-man team making Sushi Bar Samurai is a hometown native, and his title probably best embodies the spirit of this off-kilter competition. I love the concept--you are a sushi chef in the afterlife, and you assemble souls' "final meals." It's the perfect kind of challenge for challenge-averse gamers; you can very simply arrange sushi rolls, or you can come up with recipe combos. It starts off ridiculously simple, but the presentation lulls you into enjoying the game's virtual bonsai arrangements. Of raw fish.
Other PAX 10 dandies, my fest experience so far, and big names like Gears of War 2:
(Jump to read the entire rest of the day's coverage.)



















