Fools and their money:
These so-called virtual goods, like a $1 illustration of a Champagne bottle on Facebook or the $2.50 Halloween costume in the online game Sorority Life, are no more than a collection of pixels on a Web page. But it is quickly becoming commonplace for people to spend a few dollars on them to get ahead in an online game or to give a friend a gift on a social network.Analysts estimate that virtual goods could bring in a billion dollars in the United States and around $5 billion worldwide this year.
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