At Large Misc.
posted by July 15 at 15:20 PMon
So I did STP this weekend, and I have one thing to say about that: SR 520 Bridge Replacement and HOV Project brand chapstick. Spearmint, SPF 15. Taxpayers, how do you feel about this propaganda? My feelings are mixed. On the one hand, my lips were chapped. On the other hand…
Second, I’m sorry about posting my Barack Obama apologetics at 5 pm on a Friday with messed up links. The post has been tidied, and my points still stand. Also, if you want to stew about Obama’s recent statements on Iraq, may I recommend this “grassroots” (i.e., not campaign-authorized) panel at Hugo House tonight: Two Iraq war vets are going to talk about Obama’s Iraq war promises. Sounds like it could get rowdy—Hugo House has vino.
And finally, my official Scrabble beta tester status was extremely shortlived: Now anyone can sign up for the Scrabble application on Facebook. But really, you don’t want to. For comparison, here’s a screenshot of good old Scrabulous:
And here is evil new Scrabble:
The new Scrabble doesn’t have Challenge mode yet. (This is crazy, as it is the mode in which competitive Hasbro-endorsed Scrabble is played.) It is also full of unnecessary animation that slows down the game—and it takes a truly unforgivable amount of time to load initially. It doesn’t have the game replay function that Scrabulous recently added, and there is no promise that this will be delivered. I also see no promise that you will eventually be able to play a computer. Playing a computer is the best way to learn new words.
Honestly, out of all the Scrabble knockoffs I’ve ever played, the one I liked best was the old-school Networdz, a tiny little player-to-player (plus player-vs-computer) .exe application with a word list you modified yourself. The only bad thing about it was the creators never bothered to create a version for the Mac. But it was tiny and fast and ideal. Animation—seriously, who needs it? Remember, this is an imitation board game. It does not test your reflexes or hand-eye coordination. Scrap the bubbles and the jumpy 3-D tiles, and this game would be infinitely better.