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Saturday, March 15, 2008

Re: From A Nongamer With Love

posted by on March 15 at 10:33 AM

Exelizabeth made some good points about obtuseness in gaming, though technically, that issue has been going for a long time. Most of the commenters with NES/SNES nostalgia are forgetting just how criminally hard a lot of games were in the 80s, when many were designed to frustrate folks in the arcade and keep the quarters rolling. (Even home exclusive hits like Mega Man were filled with ridiculous “jump on the tiniest ledge possible” levels.)

But then she went and disproved her own points by listing her own fave games. The Sims? Viva Pinata? These games might be pick-up-and-play at first, but they turn complex pretty quickly. Both require micro-managing a sandbox to the point where you’re almost better off having a strategy guide at your side while playing. But such a time investment isn’t a bad thing. The whole point of a winning video game is that it earns your desire to figure it out. Maybe you really like the idea of fake-fighting your friends, so you learn how to do an uppercut in Street Fighter. Or you’re a history addict who is so in love with military strategy, it’s almost second nature to make sense of Age of Empires. Or you see the absolutely bizarre production values of Katamari Damacy and take about two minutes to make sense of its ball-rolling tutorial—whammo, you’re now picking up loud, horny cats with a sticky ball. And on and on. Probably takes less time to learn Katamari Damacy and get into some wonderfully bizarre gameplay than it does to sift through enough humanities courses and books to “truly” appreciate art’s baroque era.

But the games industry would still be wise to listen to exactly what Exelizabeth is saying. Earning players’ desire is definitely different for those who have their noses stuck in the games world and for those who look at it from afar. I get that the world of art isn’t exactly fair to compare to, as it has thousands of years and scholars and everything else behind its existence. Games still need a few more decades to really find a comfortable spot in culture—not necessarily in art, but at least in something people are overwhelmingly choosing to include in their adult lives.

I can only hope Exelizabeth (and, duh, her bf) come out for the Slog Super Smash Bros. Brawl Slog tourney that I am gonna organize when I get back into town this week. Who’s in? What days/nights work best for everyone?

RSS icon Comments

1

I think that the industry *has* listened... or at least, Nintendo has. The remarkable thing about the Wii is that by reinventing the interface, they've made it more accessible to many people intimidated by the growing complexity of the controllers. And it's paid off! All of the anecdotal evidence that I've seen suggests that non-gamers (like senior citizens) are flocking to the Wii as a non-threatening alternative.

Posted by bma | March 15, 2008 10:45 AM
2

I would visit a Brawl tourney and maybe play in it, although I'm terrible at the game. Everytime I think I have the moves figured out I play some random hotshot who moves around and attacks me in such a way that I get confused and I forget what buttons to press. I hope I never have to fly a plane.

Sam, have you played the Endless Ocean wii "game" that I keep mentioning in other threads?

Posted by stinkbug | March 15, 2008 12:31 PM
3

Awesome. A video game tournament for a game that rewards the random button masher.

Posted by godsactionfigure | March 15, 2008 3:50 PM
4

What I took from her post was not that she did not like video that were difficult perse, but ones that require complex dexterity and quick reflexes.

Personally I love a challenge in a game, but prefer that challenge to be mental.

Posted by Giffy | March 15, 2008 4:38 PM
5

@3 (godsactionfigure), Brawl does not reward random button mashing. Have you even played any Brawl?

Posted by stinkbug | March 15, 2008 5:28 PM
6

Yeah, what giffy says. I gots no fine motor skills, and that precludes me from gaming culture. No respectable "gamer" can't play first person shooters, and I can't. I would call myself a "casual" gamer, but apparently that has a specific meaning in gamer-land. "Soft-core" gamer is perhaps the best descriptor, in that I don't really seek them out and most of them don't appeal to me, but I do partake sometimes.

I guess what I was getting at with that list is games that have a low bar of entry. They get incredibly complex, but you can jump in and sort of figure out how to get started intuitively, which is why most of them have easy game play.

I didn't mention the Wii because, uh, all most posts were really long to begin with (I did originally write something about it, but cut it out), but I do think the Wii is on the right track in terms of accessibility. However, right now no third-party companies are making good games for it. Nick can comment on this extensively; it's outside my expertise. I hope the Wii is a major player in the future of video games, but right now I don't think there are the games for it that get people really *into* games, you know?

You know, I guess I'd call myself a gamer-by-association.

Posted by exelizabeth | March 15, 2008 5:47 PM
7

Also, we will be gone the last week of March, but if it's before or after that we'll try to be there!

Uh, what is Super Smash Brothers?

Posted by exelizabeth | March 15, 2008 5:52 PM
8

I will be at this Super Smash brothers tournament. I shall be training for 4 hours a day with Jigglypuff, so I can be a real competitor!

Posted by Joh | March 15, 2008 5:58 PM
9

#6, an article you cited did mention gyroscopes, which I assume was reference to the Wii controller.

Most people can agree that the Wii controller is actually quite simplified. It's little more than an NES controller with movement. What used to be somewhat complicated actions, for example "sweep from down to right on the D-pad, then press A", have been simplified to a more accessible "move the controller like so, then press A". The movement tends to be more closely correlated with the actual action to be accomplished in-game, whereas D-pad sweeps are often quite arbitrary.

Full disclosure: I have never seen a Wii played nor played one myself.

Posted by w7ngman | March 15, 2008 6:10 PM
10

Indeed, w7ngman; I've found the Wii much more intuitive to play (we don't own one, but I've played it) because the motions you make match the actions on the screen. Instead of aiming at something using a joystick, you point at it. It's a lot easier. However, I guess it's harder to adapt games from more traditional systems to the Wii because the controller is so different, so that's another reason games are limited.

Man, now I wish I hadn't cut that stuff about the Wii out of my post.

Posted by exelizabeth | March 15, 2008 6:20 PM
11

"However, right now no third-party companies are making good games for it."

Huh?? Have you played Zack & Wiki???!

Posted by stinkbug | March 15, 2008 6:40 PM
12

Most of the games she said she likes are the ones that I like - and her complaints about gaming are mine for the most part.

And I've been a gamer since forever.

Posted by Will in Seattle | March 16, 2008 1:35 AM
13

I just bought a Wii and its fantastic. I agree that the games havent taken complete advantage of the console's ability, but that will take time.

I think the new Metroid game is pretty phenomenal. Can anyone tell me whats up with endless ocean? My gf wants that one. The sports game is great with a crowd, hasnt gotten old in my mind. Also, I am pretty nostalgic for nintendo in general. I own around 200 nes/snes/n64 games, and am not impressed with the virtual console's selection as of yet, hoping that will improve. But in the late 80s they definitely put out a lot of hard games. I have accepted that some are unbeatable without a game genie. BUT, i think the funnest ones are the playable, winnable ones. VIVA NES!

Posted by ZwBush | March 16, 2008 10:49 AM
14

ZwBush, see my Endless Ocean comments in this other thread.

It's well worth the $30 price tag as long as you know what you're getting. Read the Amazon review/comments too.

Posted by stinkbug | March 16, 2008 11:29 AM
15

I think it's also important to keep in mind that just because X% of the games today are easily accessible to non-gamers doesn't mean that it will be the same at the end of this year, next year, etc. Development companies recognize that the games with the most buzz recently are those that non-gamers like (Rock Band, Guitar Hero, Super Smash Bros., Wario, Rayman's Raving Rabbids, etc.). Developers are going to go where the money is.

At the recent GDC conference one of the keynote speakers talked about how "casual games" are going to begin dominating the market.

Posted by sleestak | March 16, 2008 11:41 AM
16

Bowser and I will see you suckers at the Brawl tournament! Prepare to DIE!

Posted by Ace | March 16, 2008 9:07 PM
17

I will totally come play even though I seem to suck at Brawl. Maybe I don't suck and my tv is just too small for the intense action. That's what I keep telling myself.

Posted by Dawgson | March 17, 2008 7:38 AM
18

I'm in... although all I seem to be able to do is make Yoshi roll around in spotted egg form until he falls off a ledge.

Posted by Lionel Hutz | March 17, 2008 8:13 AM
19

...I'm playing against Lionel Hutz (@18). You can roll around while I repeatedly slam myself into the ground as a Kirby weight until I fall off a ledge.

Posted by bemaha | March 17, 2008 9:02 AM
20

Saturday nights are generally good for me. Though the only Smash Bros. I'm much good at is the original.

Posted by Greg | March 17, 2008 9:38 AM
21

@19: That reminds me how in Melee I learned how to do Kirby's backwards suicide piledriver off the ledge... but I always seemed to lose the enemy I was holding on to before I fell.

Posted by Greg | March 17, 2008 9:41 AM
22

@19 -
Bemaha - You're on. We're both so dead.

Posted by Lionel Hutz | March 17, 2008 3:10 PM

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