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Monday, February 25, 2008

Games: Put the Shovel Down

posted by on February 25 at 15:50 PM

I was going to play video games all weekend long and post about them to make up for the lack of a games column in recent printed issues. But the sun showed up, so I broke character and took advantage—played a few pickup games of basketball (yes, real basketball); stopped by a farmers market; drove to Olympia and wandered around downtown; came back home and did some minor gardening with the girlfriend. Of course, it all comes around full circle.

“For a second, I actually thought that planting something next to our walkway would attract a Cinnamonkey,” the gf said.

3pinatas.png

She’s recently become addicted to Viva Piñata, a year-old Xbox 360 game where you build a garden and use it to attract living, breathing piñata-creatures (she begged for the game, so I gave it to her on V-Day, aww). When it came out in ’06, the game was marketed to Pokemon-loving kids, complete with a cartoon TV show tie-in, but its sales were awful because the game is both too simple and too complicated. Though there’s no way to die or lose, my girlfriend still has to consult a Web site called Piñata Island every minute or so to make sense of the game’s obtuse multi-garden plots and planting strategies. Planting strategies!

On the flipside, real-life gardening is relatively new to my life, and it blows my nerdy mind. Sort and arrange on a small patch of grass, and if you do it right, you get food. It’s like Tetris, only with a high score you can eat. So on a sunny day, all I could think about were games with green thumbs. Are you familiar with these? Pretty much any weird concept has been converted to a video game by now (dog-walking, cow-milking), but farming games have done surprisingly well in the past decade. Animal Crossing on the DS requires that you power the game on every day to manage a town’s trees, fruits and weeds—and it has sold millions. Harvest Moon has been going since 1997, making you play through seasons of growing crops, reaping the harvest and—hoo boy—finding a wife so your male character can make an organic baby (no same-sex marriage on this farm, sorry). Shigeru Miyamoto, the man behind Mario and Zelda, even made a gardening-inspired strategy game called Pikmin a few years back (and years later, released the worldwide-smash puppy-raising sim Nintendogs).

The earliest days of games were about the fantastic and unreachable—Asteroids, Space Invaders. And games have generally kept this up; even recent “normal” games like The Sims or Rollercoaster Tycoon at least let gamers play god. But what happens when normalcy becomes the new fantasy? When you plant apple trees to attract purple piñata horses? Hope this doesn’t come off as trying to sound deep, but maybe these games are a reaction to urbanization, to being out of touch with our hunting/gathering roots—hell, in Viva Piñata, everything in the game can be broken open to reveal wrapped candies. Kinda creeps me out when I think about it.

Is a bizarre sense of normalcy going to be the new gaming wave as mass appeal ramps up? As the original gaming generation becomes moms and dads, and companies shift their development accordingly? I fear this—already, there’s a game based on The Office in which you race to file the most documents within a time limit. Some people would love for games to be more like movies, going on about how games can be artistic, but at this pace, they may wind up more like a Sunday afternoon…and then what the hell will I do to have a break from normalcy? Pick up a fucking shovel? Or, heaven forbid, the Wii-Shovel?


[Since Games hasn’t run for a few weeks in print, I’m trying out an online column with either reviews or whatever else is recently relevant about games. Next week, assuming I get a copy in time, I’ll talk about the Lost video game that comes out this week.]

RSS icon Comments

1

Dude, Sims.

Posted by Gloria | February 25, 2008 4:02 PM
2

viva pinata is like crack.

i downloaded the demo one night at maybe 3 am and after I got my little garden going it was all over. there was something so zen and peaceful about it.

i picked up the game the next day, and played the shit out of it for the next few weeks.

party animals is totally lame, though.

Posted by some dude | February 25, 2008 4:03 PM
3

Dude, Bioshock.

Completely unrelated to anything above, of course. But still.

Posted by Jewritto | February 25, 2008 4:03 PM
4

At what level do you get to knock the stuffing out of them with a baseball bat?

Posted by NapoleonXIV | February 25, 2008 4:04 PM
5

I just wonder when the market will finally collapse under the weight of another WWII FPS. Yeesh.

Posted by kid icarus | February 25, 2008 4:05 PM
6

I'm ashamed to admit that you CAN lose at Viva Pinata, and I found out the hard way. I still don't understand why, but I lost. All my little animals looked OK to me, but the gardener appeared and scolded me for sucking ass.

Posted by Uncle Vinny | February 25, 2008 4:09 PM
7

Sam-- i think you are right: farming games are a reaction to (a) massive urbanization of humanity, and/or (b) companies running out of ideas for sci-fi/fantasty games, and/or (c) weird subconscious training for a younger generation that will have to farm again to feed itself.

Posted by treacle | February 25, 2008 4:24 PM
8

I love harvest moon, the probably in my top 5 most fun to play games, seriously boring to watch someone else play though.

Posted by vooodooo84 | February 25, 2008 4:24 PM
9

My 4 year old is the only one in my house that still plays VP. Yesterday I went to my computer and found a browser open with "pinyatail" in the address bar. She said she was trying to go to the pinata island site to find out what squazzils eat.

Posted by Mike of Renton | February 25, 2008 4:28 PM
10

Puzzle Quest on XBLA FTW

fucking crack. Bejeweled * Dragon Warrior ^ satan.

Posted by bobcat | February 25, 2008 4:33 PM
11

The biggest shock in Mass Effect was finding out that at least one person in the future believes in the Christian God. When is the last time you saw that in any sci-fi universe?

Posted by kebabs | February 25, 2008 5:01 PM
12

i tried to play this in nyc with my son last fall and it was hard! he was totally bored and hated it. i concurred.

Posted by terry miller | February 25, 2008 5:06 PM
13

Viva Pinata is the only reason to get xBox360 if you're not a Sports/FPS nut.

That said, Sims rocks.

(oh, ok, Mass Effect isn't bad)

Posted by Will in Seattle | February 25, 2008 6:20 PM
14

If Charles Mudede had written this post it would have been half as long, but would have included a picture of a woman with amazing tits. And they would have flamed him for it.

Posted by elenchos | February 25, 2008 8:56 PM
15

You can get Viva Pinata for the PC, by the way. ;) For those who haven't gone the 360 route.

Posted by wench | February 25, 2008 9:13 PM
16

Does it work on Linux, @15? Or a Mac?

Posted by Will in Seattle | February 25, 2008 9:33 PM
17

This was a triumph. I'm making a note here: "HUGE SUCCESS!"

I find it hard to overstate my satisfaction.

Posted by GLADOS | February 25, 2008 10:36 PM
18

Will, you should know you can run anything on Linux or Mac. From Cygwin to WAB to Win4lin on *nix platforms and WINE to boot camp to parallels to virtual pc on MAC OS X, the sky is the limit.

Considering the the XBox 360 is simply a PC , it would only make sense that crap (Pinata) is available on PC.

Posted by bobcat | February 26, 2008 8:55 AM
19

Thank bob you got canned so you have more time to write. Great observations. Bring on the LOST game!

Posted by violet black | February 26, 2008 10:05 AM

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